Re: Time change for online-SWOS?
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5 mins?
You guys are mad!
SWOS should be played 3 mins. The way the game was made!
5 mins means you get results that look like icehockey matches. It s plain wrong!
Last Sensible Days (2004) there were lots of boring matches with over 3 goals scored by each team... a game should never be boring if both teams score more than 3 goals! It ruins the game! It kills the intensity, the speed, the adrenalin, the feeling!!
There s a reason why 3 mins is set as the standard. It the way the game should be played. Sensible is a fast game, it must be experienced fast.
I can t express how much I feel that 5 mins is wrong, wrong wrong....
Whoever came up with the strange idea of playing 5 mins? After 6 years of organizing SWOS tournaments in Denmark, no one has ever even played with the thought of playing 5 mins. It s unnatural.
...
Then there is the most time for many, many creative attacks etc.!
![:D :D](/media/kunena/emoticons/laughing.png)
I use my gamestyle for scoring my goals, no matter if time is set to 3, 5, 7 or 10 minutes. As already said with 3 mins. there is enough space for surprising results. It s also very useful for handling large tournaments.
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Junior is one member of the Danish SWOS community called ISSA.
Not only member...president!
![;) ;)](/media/kunena/emoticons/wink.png)
www.sensible.dk
I think that the time aspect of this situation is not as important as it seems. I see the only one advantage in 3mins games in comparison to 5 mins ones: more ralistic final scores (not waterpolo ones
![:) :)](/media/kunena/emoticons/smile.png)
I think the main problem lies in overrated quality of individual players in swos. There are some player that are fast and have such ball control that you can always score a well-known dribbling goal walk-into-the-net.
I have been thinking for a while about some other idea: to limit the value of the teams we are playing with
![:) :)](/media/kunena/emoticons/smile.png)
![:) :)](/media/kunena/emoticons/smile.png)
That, in my opinion, brings more interesting games, harder for everyone to play, more interesting scores and finally reducement of goals per match. Play one 10-mins game with the teams from i.e. Malaysia league and you ll see how much you will have to work hard with your fingers to score a goal
![:) :)](/media/kunena/emoticons/smile.png)
bye bye
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Then everybody will make distance shot and people will again discuss one-move things.
![;) ;)](/media/kunena/emoticons/wink.png)
And as you said, it s a bit off topic.
@Otto
We had this discussion yester day in chat:
These so called One-Way-Goals are in my eyes only One-Way-Defence-Mistakes , nothing else....
Who call this One-Way-Goals is a crying baby for me.....
i agree with that.. i was saying that in creativity or SRN discussion too.. everyone can play which style they want.. i m enjoying in all the close games.. but my worry is 3 mins force me to less creativity play too.. i m worriying about my game.. not the others..
and i had a few tournaments with 3 mins matches.. it s really feeling too short after u get use 5 mins matches..
lastly all the stats until this time will seem exaggeratted...
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- Teutopheus
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3mins are MUCH TO SHORT